Game Identity

Demo Under Development

The Maniac Dead is a two friend project in were we sit down and make a big brainstorming around an idea that was spinning around our imagination "What would happen if we mix an RTS with different fight modes in a world of zombie apocalypsis?". Some ideas were set up as premises and others were debated and tested for much of the time we've been doing the prototype.

Many ideas were implemented and then withdrawn to enter new ones or increase the importance of those that were already. The truth is that the idea is quite complex and a lot of the time we dedicate to test the synergy of all the content that we wanted to implement in the game.

An RTS with different fight modes in a world of zombie apocalypsis

"Most of the time we dedicate to test the synergy of all ideas"

Do not forget the bizarre and sarcastic touch - The Maniac Dead

After 10 months of part time development we are working now on the demo, much of the central mechanics of the game are implemented. We need to test and polish several details to make The Maniac Dead look and feel as we see it and feel it in our imagination.

The Maniac Dead
Platforms
Windows Mac OS X
Developer
Martiniano Bergoglio - Diego Sarmentero
Release Date:
Some day during 2018
Find humans, build shelters, survive weekly crisis, search provisions and don't forget to kill all the zombies! Use the Grandma, the Cheerleader, the Hippie! RTS style game with tower defense and first person shooter fights accompanied by humorous and satirical stituations under a comical and absurb approach.